AboutUsAgency, Inc. (미국 델라웨어 법인 / Delaware corporation) ("we") processes the personal information of players of the mobile game Lantern Pals ("the game") in accordance with the Personal Information Protection Act of the Republic of Korea and other applicable laws. This policy lists only what the game actually processes; information that is processed only while a particular feature is on is described together with that condition.

The game can be played without signing up or logging in. The game never asks you to enter your name, phone number, email address or other contact details.

Notice of change: this policy (version 3) applies from 2026-11-17; until the day before, the previous policy (version 2) applies. What changes is the pseudonymous statistics records the game server keeps (service statistics, kept for 2 years) and how they are processed, and the app permissions for reward reminders; the pseudonymous statistics records start on that date. The previous policy is available on request.

1. Information we process and how it is collected

The information the game handles falls into the groups below, by where it is stored and who receives it.

The receipt token is used only to check that a payment is genuine and is not stored. Our server software uses your IP address briefly to block excessive requests and does not write it to its own logs. Our hosting provider's network access logs may record your IP address and browser details; they are kept for 3개월 (3 months) and then deleted.

The pseudonymous statistics records are used only to compile service statistics (installs, returning players, and sales and refund totals). Each day's pseudonym is made with a new key for that day, deleted once the day is over, so not even we can recompute a past day's pseudonym from an account identifier. The account pseudonym on purchase and refund records is made with a key only we know, kept apart from the server's data in our host's secret store. We never combine these records with other information to identify anyone, and we do not give them to third parties. The 'Send usage statistics' setting concerns the reports on your device and has nothing to do with these records.

'Send error reports' and 'Send usage statistics' under Settings > More > Privacy & reports are off until you turn them on. Even when they are on, this version has no destination for them, so nothing leaves your device. These two settings cover the reports on your device only: in app versions with the game server, the pseudonymous statistics records the game server keeps (table above) are kept whatever they say (Article 28-2 of the same Act). If we ever start sending them, we will update this policy first. The spending totals, ad view counts, offer records and session count in the game save are game state, separate from these reports: they run game rules such as spending limits, daily ad reward limits and limits on how often offers are shown, and in app versions with the game server they are uploaded with the game save (table above).

2. Why we process it

We do not use personal information for marketing or advertising beyond these purposes. If a purpose changes, we will tell you in advance and obtain any consent the law requires.

3. Legal basis for processing

As Article 22(3) of the Personal Information Protection Act requires, we list the information we process without your consent, with its legal basis, separately from the information we process with your consent. Information that always stays on your device is never sent to us.

4. How long we keep it

5. How we destroy it

6. Sharing with third parties

We do not hand over the personal information we keep on our server to third parties, except where a law specifically requires it or an investigative authority requests it under the procedure the law sets.

The information below, however, is passed directly to a third party, or collected directly by one, inside the app while you play. The recipient, purpose, information, retention, your right to refuse and what refusing means are as follows.

The identifiers, device and activity information the ad SDK collects are collected directly by Google inside the app, as the ad network, under its own privacy policy; the only thing we pass to Google is the ad request settings set from your chosen age band and settings (table above). Following the Personal Information Protection Commission's policy on behavioural information for personalised ads, we list separately in the table above what third parties collect in this app. The value passed to the app store is part of the payment check we entrust to the app store that processes your payment (outsourcing under Article 26 of the same Act; the overseas transfer rests on Article 28-8(1)(iii)), and only an irreversibly transformed value is used, to check payments (see 'Processors'). Neither rests on consent, so there is no separate consent step, and no legal guardian's consent is collected for children under 14. Players who chose 'Under 14' get only non-personalised, child-directed ad requests.

7. Processors

When we use a processor, our contract sets out what is needed to keep the information safe, and we supervise the processor. If a processor changes, we will update this policy.

Apple and Google, which process payments, act as our processors only for the irreversibly transformed account value they receive to check payments; they handle everything else, such as payment details, under their own privacy policies. Google, which serves ads, is not our processor and handles information under its own policy (see 'Sharing with third parties').

We use only providers that receive your information (our hosting provider and Google AdMob) that protect it at least as well as this policy promises. Each provider's privacy policy is on its website (Google's at policies.google.com).

8. Processing pseudonymised information

9. Transfers abroad

The first row (Google ads) is information Google collects directly inside the app, not something we transfer, but it is listed so you can see it. Transfers to the app store and to our hosting provider are processing and storage entrusted to them to perform our agreement with you, made by publishing these details in this policy (Article 28-8(1)(iii)(a) of the same Act).

The game server is in Singapore, so the information it processes is transferred to and stored in Singapore as in the table above. In app versions with ads, the ad SDK may talk to Google while you play, even if you do not watch an ad, so that ads are ready in advance.

How to refuse, and what happens: turning on 'Turn off personalised ads' in Settings, refusing tracking for the app or deleting your advertising identifier stops personalised ads (see 'Personalised ads and behavioural information'). App-scoped identifiers and the other information are still used for ad measurement, frequency capping and fraud prevention, and the game has no setting that stops the ad SDK's network traffic itself. If you do not want the web version's and these pages' access logs transferred, read these pages inside the app. If you do not want the value passed to the app store, you cannot buy paid products. The transfer to the game server is needed for cloud save and for checking and delivering payments and cannot be turned off on its own; if you do not want it, use 'Delete account' in Settings to erase the game server's data and stop using the app (records the law requires us to keep are as under 'How long we keep it'). Either way, you can still play and watch rewarded ads.

10. Personalised ads and behavioural information

11. Automatic collection tools and how to refuse them

12. App permissions

The game does not ask for permission to access information stored on your device or device features such as contacts, photos, location, camera, microphone or call history. The permissions the game uses are below.

13. Children under 14

14. Your rights and how to exercise them

15. How we protect it

16. What we do not process

We do not process sensitive information or unique identifiers such as resident registration numbers, and we process pseudonymised information only as the pseudonymous statistics records described under 'Processing pseudonymised information'. If proof of guardianship or authority shows a resident registration number, please mask it before sending. We make no fully automated decisions that significantly affect your rights or obligations. The spending caps and ad limits tied to age bands are protections that follow the age band you chose yourself.

17. Privacy officer

For questions, complaints or remedies about how we process personal information, please contact us below. We will answer and act without delay.

18. Other ways to seek help

If you need to report or get advice about a privacy infringement, you can contact the following bodies in Korea.

19. Changes to this policy

This policy applies from 2026-11-17 and is published under Settings > More > Terms and information in the game and on this page of our website (https://dusk-patrol.vercel.app). When we change it, we will announce the change in the game and on this page at least 7 days before it takes effect (30 days for changes that matter to your rights). Earlier versions are available on request.